May 30, 2006, 01:58 AM // 01:58
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#1
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Ascalonian Squire
Join Date: May 2006
Profession: R/A
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Spike Rangers
Are spike rangers still in?
What kind of build for PvP would you recommend for spike rangers USING ONLY Faction and Core skills? I know it's hard, but I have been looking for a very very long time for a good build I can use in PvP as I only have Factions, not Prophecies.
Please help.
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May 30, 2006, 08:39 AM // 08:39
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#2
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Academy Page
Join Date: Mar 2006
Guild: M Cheese [cese]
Profession: R/Rt
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Base Core Spike Build R/ :
Dual Shot
Quick Shot [E]
Savage Shot
Kindle Arrow or Read the Wind
-free-
-free-
-free-
-free-
~if you go with Kindle Arrow more attrib at WS or more Marksmanship for RtW
With Factions you can equip Needling Shot and better combine with Kindle Arrow.
Hope its help~
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May 30, 2006, 11:44 AM // 11:44
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#3
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Ascalonian Squire
Join Date: May 2006
Profession: R/A
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Would this build work?
Ranger/Mesmer
Expertise: 14 (12+2)
Marksmanship: 16 (12+4)
- Resurrection Signet ()*
- Read the Wind (Marksmanship)*
- Dual Shot (Ranger other)*
- Punishing Shot [Elite] (Marksmanship) (Prophecies only, might consider exchanging
with Precision shot.)
- Savage Shot (Marksmanship)
- Whirling Defense*/Drain Enchant/Hex Breaker... etc.
- Distortion (Illusion Magic)
- Winnowing/Favorable
Recurve bow, Hornbow,
Mods:Vampiric bowstring
Druid's Armor
Take a Sundering Recurve/Hornbow to prevent morbid health degeneration.
* means I have the skill already.
A little question though, how would I be able to make my expertise 14 and my marksmanship 16?
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May 30, 2006, 11:50 AM // 11:50
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#4
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Ascalonian Squire
Join Date: May 2006
Profession: R/A
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Also, how long would it take to cast Precision shot? Would quick shot be a better choice instead of punishing shot?
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May 30, 2006, 11:57 AM // 11:57
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#5
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Ascalonian Squire
Join Date: May 2006
Profession: R/A
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Sorry for...triple posting, but a final question. I got the idea of this build from the thread "Rangers in the Current PvP Environment."
The guide recommends I use a Recurve or Hornbow class. But a flatbow or shortbow shoots faster, making me steal more health. Which bow should I use?
(I bidded on a vampiric flatbow.)
It also seems obvious that I should run a sundering ...bow of Fortitude as my second weapon, right?
Should I put a fortitude bow mod on my vamp bow? Or a marks one? I'm playing spike, but I don't know if the build I made up there will be good enough.
Last edited by Amorphous; May 30, 2006 at 12:03 PM // 12:03..
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May 30, 2006, 12:04 PM // 12:04
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#6
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Wilds Pathfinder
Join Date: Sep 2005
Guild: [cola]
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flatbows aren't good, they take years to hit and are therefore easily dodgeable, and will not land the same time as the other teams bows
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May 30, 2006, 12:04 PM // 12:04
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#7
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Academy Page
Join Date: Nov 2005
Location: Katy Texas
Guild: Soldiers of Heaven [soh]
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if your running an rspiker in HA. use a vampiric hornbow and a sundering longbow. If your running it in Ra/Ta its pretty much your choice. Shotbows shoot faster but hornbow deals a slightly more dmg.
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May 30, 2006, 12:15 PM // 12:15
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#8
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Ascalonian Squire
Join Date: May 2006
Profession: R/A
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The biggest question is whether the build I created above with the Precision Shot variation would work.
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May 30, 2006, 01:39 PM // 13:39
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#9
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Lion's Arch Merchant
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Here:
14 Exp.
16 Marks
Read The Wind
Dual Shot
Punishing Shot
Savage Shot
Drain Enchant
Frozen Soil or Favourable Winds
Whirling Defense
Res Sig
Bows:
Sundering (20/20) Longbow Of Fort (30)
Vampiric(5/1) Hornbow Of Fort (30)
Basic Ranger Spike Build for HA
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May 30, 2006, 03:02 PM // 15:02
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#10
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Frost Gate Guardian
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the bow refire-speed doesn't really matter when you're spiking, since it will be overridden by the cast-time of the skills anyways. So for example, when you use Punishing Shot, no matter wot kind of bow you use, you'll get the shot off in 1/2 of a second (unless you're hexed with some sort of slow).
Like someone mentioned earlier, 5/1 vampric hornbow with a sundering longbow as switch-off(to prevent constant health degen) is the way to go as a spike ranger.
As for precision shot, it has no casting time, which means how long it takes depends on your bow. However, Dual shot > Precision shot when it comes spiking, in both 8v8 and 4v4(at least imo).
You get Exp 14 and Marks 16 with 2 superior runes, and leaving WS at somewhere around 6+1 iirc.
And finally, to choose between punishing/quick shot, I go with quickshot if you're more dmg-oriented than interrupt-oriented. With quickshot, you can chain Dual->Quick->Savage->pause->Quick. With punishing, you can only go Dual->Punish->pause->Savage->pause. Not to mention Quickshot has always been there for me when I need that one last hit to finish off a caster before they run out of range.
Last edited by zeno; May 30, 2006 at 03:04 PM // 15:04..
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Jun 01, 2006, 11:02 PM // 23:02
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#11
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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i use this:
punishing
savage
dual shot
kindle arrows
FW
troll
whirl
rez
14
12
11
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Jun 02, 2006, 03:03 AM // 03:03
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#12
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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I used this, and was called a noob for some reason. But I did pick up 5 gladiator pts, including 22 straight, with it this afternoon.
Marksman: 15
BM: 7
WS: 9
Exp: 8
Fire Magic: 8
Troll Unguent
Puishing Shot e
Tiger's Fury
Pin Down
Ignite Arrows (+16)
Conjure Flame (+9)
FW (+6)
Rez Sig
Vampiric Bow (+5)
If I recall correctly, this produces 8 seconds of Tiger's Fury-speed attacks with +36 damage to the default amount (6+5+16+9). It's pretty uncommon not to have all of the spike damage up constantly--not many people kill FW or strip enchants from Rangers.
Last edited by Ole Man Bourbon; Jun 02, 2006 at 05:07 AM // 05:07..
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